Firmament Sage
Innistrad: Midnight Hunt, Uncommon
manakostnad: MV: 4 Korttyp: Creature — Human Wizard
Nuvarande oracletext:
If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
P/T: 2/3
Flavourtext:
The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past. Illustration: Anastasia Ovchinnikova
Kortspecifika regler
2021-09-24
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time. 2021-09-24
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. 2021-09-24
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. 2021-09-24
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. 2021-09-24
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. 2021-09-24
For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).
Legalitet:
Standard: Legal
Pioneer: Legal
Modern: Legal
Legacy: Legal
Vintage: Legal
EDH / Commander: Legal
Pauper: Ej legal
Explorer: Legal
Historic: Legal
Brawl: Legal
Premodern: Ej legal
93/94: Ej legal
Firmament Sage är inte legal i något block.
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