manakostnad: CMC: 7
Korttyp: Creature -- Insect Wrestler
Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.)
Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet.
When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered.
Illustration: Ben Wootten
Once Slaying Mantis has been declared as a spell, the just a second ability is immediately effective. All cards are locked into place on the battlefield.
If Slaying Mantis lands on multiple creatures, it will fight each of them simultaneously. For example, if it lands on a 3/3, a 4/4, and a 6/6, Slaying Mantis will deal 6 damage to each of them, destroying them all. At the same time, they deal a total of 13 damage to Slaying Mantis, destroying it.
If Slaying Mantis touches a creature an opponent controls midflight but doesn't land on that creature, it will still fight it.
Slaying Mantis will fight creature tokens an opponent controls if it hits the object used to represent the token.
Just a second applies only if Slaying Mantis is being cast. If it enters the battlefield without being cast, players are free to move around their permanents. This includes midflight, resulting in a fun little game of dodgeball.
No matter how Slaying Mantis is entering the battlefield, opponents can't interfere with Slaying Mantis itself.
Standard: Ej legal
Pioneer: Ej legal
Modern: Ej legal
Legacy: Ej legal
Vintage: Ej legal
EDH / Commander: Ej legal
Pauper: Ej legal
Brawl: Ej legal
Premodern: Ej legal
93/94: Ej legal
Slaying Mantis är inte legal i något block.
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