You don’t choose a creature card when Scout’s Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.
2013-04-15
If you cast multiple Scout’s Warnings on the same turn, they’ll all apply to the very next creature spell you cast.
2013-04-15
After Scout’s Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.
2013-04-15
You cannot use this effect to play Dryad Arbor during an opponent’s turn.
2007-05-01
Scout’s Warning affects only the next creature card cast that turn, even if that creature already had flash.
2007-05-01
Scout’s Warning allows you to cast a noncreature card with morph (such as Lumithread Field) face down as though it had flash. It won’t affect that card if you cast it face up.
2007-05-01
Scout’s Warning works just like Quicken, except for creatures instead of sorceries.
Legalitet:
Standard: Ej legal
Pioneer: Ej legal
Modern: Legal
Legacy: Legal
Vintage: Legal
EDH / Commander: Legal
Pauper: Ej legal
Explorer: Ej legal
Historic: Ej legal
Brawl: Ej legal
Premodern: Ej legal
93/94: Ej legal
Scout's Warning är Legal i dessa block: Time Spiral