Arbaaz Mir
Version 46
Assassin's Creed, Uncommon
Manakostnad: 
MV: 2Korttyp: Legendary Creature — Human Assassin
Nuvarande oracletext:
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
P/T: 2/2
Flavourtext:
"Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
Illustration: Wangjie Li
Kortspecifika regler
2024-07-05
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.
2024-07-05
Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2024-07-05
An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.
2024-07-05
Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.
StandardPioneerModernLegacyVintageEDH / CommanderPauperBrawlHistoricPremodern93/94

Anslagstavla för Arbaaz Mir (Assassin's Creed)
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Arbaaz Mir
Version 46
Assassin's Creed, Uncommon
Manakostnad: 
MV: 2Korttyp: Legendary Creature — Human Assassin
Nuvarande oracletext:
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
P/T: 2/2
Flavourtext:
"Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
Illustration: Wangjie Li
Kortspecifika regler
2024-07-05
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.
2024-07-05
Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2024-07-05
An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.
2024-07-05
Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.
StandardPioneerModernLegacyVintageEDH / CommanderPauperBrawlHistoricPremodern93/94
I BUTIKEN
Singlar
5:-/styck
Ej i lager
Foil
5:-/styck
Ej i lager
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- Assassin's Creed/EoE... av Kingpin
5 SEK (BO: 9 SEK) (eng, NM)
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- Assassin's Creed/EoE... av Kingpin
3 SEK (BO: 6 SEK) (eng, NM) (1st, 0 bud), 6 dagar kvar
5 SEK (BO: 9 SEK) (eng, NM)
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3 SEK (BO: 6 SEK) (eng, NM) (1st, 0 bud), 6 dagar kvar
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