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GUILDS OF RAVNICA CENTER Start | Bilder | Spoiler (261) | F.A.Q | Prerelease 

Spoiler (261 kort)

Sortera efter:
Connive // Concoct //
Sorcery (R)
Gain control of target creature with power 2 or less.
---------------
Surveil 3, then return a creature card from your graveyard to the battlefield.
2

Flower // Flourish //
Sorcery (U)
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library.
--------
Creatures you control get +2/+2 until end of turn.
4

Assure // Assemble //
Instant (R)
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
---------
Create three 2/2 green and white Elf Knight creature tokens with vigilance.
2

Rampaging Monument
Artifact Creature - Cleric (U)
Trample
Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
0/0
1

Silent Dart
Artifact (U)
, , Sacrifice Silent Dart: It deals 3 damage to target creature.
9

Pitiless Gorgon
Creature - Gorgon (C)
Deathtouch
2/2
0

Vernadi Shieldmate
Creature - Human Soldier (C)
Vigilance
2/2
0

Capture Sphere
Enchantment - Aura (C)
Flash
Enchant creature
When Capture Sphere enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during it's controller's untap step.
0

Dazzling Lights
Instant (C)
Target creature gets -3/-0 until end of turn
Surveil 2
0

Leapfrog
Creature - Frog (C)
Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
3/1
0

Muse Drake
Creature - Drake (C)
Flying
When Muse Drake enters the battlefield, draw a card.
1/3
0

Selective Snare
Sorcery (U)
Return X target creatures of the creature type of your choice to their owner's hand.
0

Vedalken Mesmerist
Creature - Vedalken Wizard (C)
Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.
2/1
0

Wall of Mist Reprint
Creature - Wall (C)
Defender
0/5
0

Wishcoin Crab
Creature - Crab (C)
2/5
0

Torch Courier
Creature - Goblin (C)
Haste
Sacrifice Torch Courier: Another target creature gains haste until end of turn.
1/1
0

Cosmotronic Wave
Sorcery (C)
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
1

Fearless Halberdier
Creature - Human Warrior (C)
3/2
0

Fire Urchin
Creature - Elemental (C)
Trample
Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn
1/3
0

Gravitic Punch
Sorcery (C)
Target creature you control deals damage equal to its Power to target player.
jump-start
0

Maniacal Rage Reprint
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+2 and can't block.
0

Ornery Goblin
Creature - Goblin Warrior (C)
Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
2/1
0

Rubblebelt Boar
Creature - Boar (C)
When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
3/3
0

Smelt-Ward Minotaur
Creature - Minotaur Warrior (U)
Whenever you cast an instant or sorcery spell, target creature an opponent Controls can't block this turn.
2/3
0

Street Riot
Enchantment (U)
As long as it's your turn, creatures you control gets +1/+0 and have trample.
0

Sure Strike Reprint
Instant (C)
Target creature gets +3/+0 and gains first strike until end of turn.
0

Vicious Rumors
Sorcery (C)
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then puts the top card of their library into their graveyard. You gain 1 Life.
0

Pilfering Imp
Creature - Imp (U)
Flying
, , Sacrifice Pilfering Imp: target oponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
1/1
1

Severed Strands
Sorcery (C)
As an additional cost to cast this spell, sacrifice a creature.
You gain Life equal to the sacrificed creature's toughness. Destroy target creature an opponent Controls.
1

Spinal Centipede
Creature - Insect (C)
When Spinal Centipede dies, put a +1/+1 counter on target creature you control.
3/2
0

Undercity Necrolisk
Creature - Zombie Lizard (U)
, Sacrifice Another creature: Put a +1/+1 counter on Undercity Necrolisk.
It gains menace until end of turn.
Activate this ability only any time you could cast a sorcery.
3/3
0

Veiled Shade
Creature - Shade (C)
: Veiled Shade gets +1/+1 until end of turn.
2/2
1

Kraul Swarm
Creature - Insect Warrior (U)
Flying
, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.
4/1
0

Mephitic Vapors
Sorcery (C)
All creatures get -1/-1 until end of turn.
Surveil 2
0

Douser of Lights
Creature - Horror (C)
4/5
0

Gruesome Menagerie
Sorcery (R)
Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana cost 2 and 3. Return those cards to the battlefield.
0

Hired Poisoner
Creature - Human Assassin (C)
Deathtouch
1/1
0

Burglar Rat
Creature - rat (C)
When Burglar Rat enters the battlefield, each opponent discards a card.
1/1
3

Child of Night Reprint
Creature - Vampire (C)
Lifelink
2/1
0

Dead Weight Reprint
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -2/-2.
0

Barrier of Bones
Creature - Skeleton Wall (C)
Defender
When Barrier of Bones enters the battlefield, surveil 1.
0/3
0

bartizan Bats
Creature - Bat (C)
Flying
3/1
0

Vigorspore Wurm
Creature - Wurm (C)
Undergrowth - When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Vigorspore Wurm can't be blocked by more than one creature.
6/4
0

Wild Ceratok
Creature - Rhino (C)
4/3
0

Portcullis Vine
Creature - Plant Wall (C)
Defender
, , Sacrifice a creature with defender: Draw a card.
0/3
0

Prey Upon Reprint
Sorcery (C)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
0

Urban Utopia
Enchantment - Aura (C)
Enchant land
When Urban Utopia enters the battlefield, draw a card.
Enchanted land has ":Add one mana of any color."
0

Hitchclaw Recluse Reprint
Creature - Spider (C)
Reach
1/4
0

Ironshell Beetle Reprint
Creature - Insect (C)
When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
1/1
0

Pack's Favor
Instant (C)
Convoke
Target creature gets +3/+3 until end of turn.
0

Pause for Reflection
Instant (C)
Convoke
Prevent all combat damage that would be dealt this turn.
0

Crushing Canopy Reprint
Instant (C)
Choose one -
o Destroy target creature with flying.
o Destroy target enchantment.
0

Devkarin Dissident
Creature - Elf Warrior (C)
: Devkarin Dissident gets +2/+2 until end of turn.
2/2
0

Grappling Sundew
Creature - Plant (U)
Defender, reach
: Grappling Sundew gains indestructable until end of turn.
0/4
0

Sworn Companions
Sorcery (C)
Create two 1/1 White Soldier creature tokens with lifelink.
0

Take Heart
Instant (C)
Target creature gets +2/+2 until end of turn. You gain 1 Life for each attacking creature you Control.
0

Tenth District Guard
Creature - Human Soldier (C)
When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.
2/2
1

Righteous Blow Reprint
Instant (C)
Righteous Blow deals 2 damage to target attacking or blocking creature.
0

Skyline Scout
Creature - Human Scout (C)
Whenever Skyline Scout attacks, you may pay . If you do, it gains flying until end of turn.
2/1
0

Intrusive Packbeast
Creature - Beast (C)
Vigilance
When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents Control.
3/3
0

Luminous Bonds Reprint
Enchantment - Aura (C)
Enchant creature
Enchanted creature can't attack or block.
1

Crush Contraband
Instant (U)
Choose one or both -
* Exile target artifact.
* Exile target enchantment.
1

Demotion
Enchantment - Aura (U)
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
1

Flight of Equenauts
Creature - Human Knight (U)
Convoke
Flying
4/5
1

Collar the Culprit
Instant (C)
Destroy target creature with toughness 4 or greater.
1

Candlelight Vigil
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +3/+2 and has vigilance.
1

Inspiring Unicorn
Creature - Unicorn (U)
Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
2/2
2

Bounty of Might
Instant (R)
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
1

Generous Stray
Creature - Cat (C)
When Generous Stray enters the battlefield, draw a card.
1/2
1

Pelt Collector
Creature - Elf Warrior (R)
Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
1/1
1

Hellkite Whelp
Creature - Dragon (U)
Flying
Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.
3/3
1

Drowned Secrets
Enchantment (R)
Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard.
2

Chamber Sentry
Artifact Creature - Construct (R)
Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
, , Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
: Return Chamber Sentry from your graveyard to your hand.
0/0
1

Gatekeeper Gargoyle
Artifact Creature - Gargoyle (U)
Flying
Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter for each Gate you control.
3/3
1

Camaraderie
Sorcery (R)
You gain X life and draw C cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
3

Dawn of Hope
Enchantment (R)
Whenever you gain life, you may pay . If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.
1

Might of the Masses Reprint
Instant (U)
Target creature gets +1/+1 until end of turn for each creature you control.
1

Plaguecrafter
Creature - Human Shaman (U)
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
3/2
3

Experimental Frenzy
Enchantment (R)
You may look at the top card of your library any time.
You may play the top card of your library.
You can't play cards from your hand.
: Destroy Experimental Frenzy.
1

Goblin Locksmith
Creature - Goblin Rogue (C)
Whenever Goblin Locksmith attacks, creatures with defender can't block this turn.
2/1
6

Erstwhile Trooper
Creature - Zombie Soldier (C)
Discard a creature card: Erstwhile Trooper gets +2/+2 and trample until end of turn. Activate this ability once per turn.
2/2
1

Electrostatic Field
Creature - Wall (U)
Defender
Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
0/4
1

Tajic, Legion's Edge
Legendary Creature - Human Soldier (R)
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic, Legion's Edge gains first strike until end of turn.
3/2
1

Mnemonic Betrayal
Sorcery (MR)
Exile all cards from opponents' graveyards. You may cast those cards this turn, and you may spend mana as though it were mana of any type to cast those spells. At the beginning of the next end step if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
2

Beamsplitter Mage
Creature - Vedalken Wizard (U)
Whenever you cast an instant or sorcery that targets only Beamsplitter Mage, if you control one or more other creatures that the spell could target, you may choose one of them. Copy the spell and it targets the chosen creature.
2/2
2

Citywide Bust
Sorcery (R)
Destroy all creatures with toughness 4 or greater.
2

Light of the Legion
Creature - Angel (R)
Flying
Mentor
When Light of the Legion dies, put a +1/+1 counter on each white creature you control.
5/5
1

Risk Factor
Instant (R)
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
3

Gird for Battle
Sorcery (U)
Put a +1/+1 counter on each of up to two target creatures.
0

Haazda Marshal
Creature - Human Soldier (U)
Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
1/1
0

Roc Charger
Creature - Bird (U)
Flying
Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
1/3
1

Kraul Foragers
Creature - Insect Scout (C)
Undergrowth - When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
4/4
0

Kraul Harpooner
Creature - Insect Warrior (U)
Reach
Undergrowth - When Kraul Harpooner enters the battlefield, choose target creature you don't control with flying. Kraul Harpooner gets +x/+0 until end of turn, where X is the number of creature cards in your graveyard. Then you may have Kraul Harpooner fight that creature.
3/2
2

Devious Cover-Up
Instant (C)
Counter target spell. Exile it. You can shuffle up to four target cards from your graveyard to your library.
0

Charnel Troll
Creature - Troll (R)
Trample
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. If you can't, scarifice Charnel Troll.
, Discard a creature card: Put a +1/+1 counter on Charnel Troll.
4/4
0

Etrata, the Silencer
Legendary Creature - Vampire Assassin (R)
Etrata, the Silencer can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
3/5
5

Rhizome Lurcher
Creature - Fungus Zombie (C)
Undergrowth - Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
2/2
5

Undercity Uprising
Sorcery (C)
Creatures you control gain deathtouch until end of turn. Target creature you control fights target creature you don't control.
0

Divine Visitation
Enchantment (MR)
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
3

Wand of Vertebrae
Artifact (U)
: Put the top card of your library into your graveyard.
, , Exile Wand of Vertebrae: Shuffle up to five target cards from your gradeyard into your library.
2

Thousand-Year Storm
Enchantment (MR)
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
4

Unmoored Ego
Sorcery (R)
Choose a card name. Search target opponent's graveyard, hand, library for up to four cards with that name and exile them. That player's shuffles their library, then draws a card for each card exiled from their hand this way.
9

Discovery // Dispersal //
Sorcery (U)
Surveil then draw a card
//
Instant (U)
Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.
2

Hatchery Spider
Creature - Spider (R)
Reach
Undergrowth - When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
5/7
2

Worldsoul Colossus
Creature - Elemental (U)
Convoke
Worldsoul Colossus enters the battlefield with X +1/+1 counters on it.
0/0
2

Justice Strike
Instant (U)
Target creature deals damage to itself equal to its power.
4

Wee Dragonauts Reprint
Creature - Faerie Wizard (U)
Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
1/3
4

Chance for Glory
Instant (MR)
Creatures you control gain indestructible until end of turn. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
8

Thief of Sanity
Creautre - Specter (R)
Flying
Whenever Thief of Sanity deals combat damage to a player, look at the top 3 cards of that player's library. Exile one of those cards face-down, then put the rest into that player's graveyard. For as long as the face-down card remains exiled, you may look at it, and may choose to spend mana of any color to cast it.
2/2
7

Sprouting Renewal
Sorcery (U)
Convoke
Choose One -
Create a 2/2 green and white Elf Knight creature token with vigilance.
Destroy target artifact or enchantment.
2

Beacon Bolt
Sorcery (U)
Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
2

Join Shields
Instant (U)
Untap all your creatures. They gain indestructible and hexproof until end of turn.
2

Ledev Guardian
Creature - Human Knight (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
2/4
1

Loxodon Restorer
Creature - Elephant Cleric (C)
Convoke Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Loxodon Restorer enters the battlefield, you gain 4 life.
3/4
1

Parhelion Patrol
Creature - Human Knight (C)
Flying, vigilance
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
2/3
1

Siege Wurm Reprint
Creature - Wurm (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Trample
5/5
1

Lotleth Giant
Creature - Zombie Giant (U)
Undergrowth - When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.
6/5
1

Book Devourer
Creature - Beast (U)
Trample
Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
4/5
3

Enhanced Surveillance
Enchantment (U)
You may look at an additional two cards each you surveil.
Exile Enhanced Surveillance: Shuffle your graveyard into your library.
4

Dimir Spybug
Creature - Insect (U)
Flying
Menace (This creature cant' be blocked except by two or more creatures.)
Whenever you surveil, put a +1/+1 counter on Dimir Spybug.
1/1
3

Disinformation Campaign
Enchantment (U)
When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.
Whenever you surveil, return Disinformation Campaign to its owner's hand.
2

Piston-Fist Cyclops
Creature - Cyclops (C)
Defender
As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.
4/3
1

Hunted Witness
Creature - Human (C)
When Hunted Witness dies, create a 1/1 white Soldier token with lifelink.
1/1
1

Circuitous Route
Sorcery (U)
Search your library for up to two basic lands or Gates and put them onto the battlefield tapped.
2

Creeping Chill
Sorcery (U)
Creeping Chill deals 3 damage to each opponent and you gain 3 life.
When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
2

Ritual of Soot
Sorcery (R)
Destroy all creatures with converted mana cost 3 or less.
2

Maximize Velocity
Instant (C)
Target creature gets +1/+1 and haste until end of turn.
Jump-start
2

Omnispell Adept
Creature - Human Wizard (R)
2U, T: You may cast an instant or sorcery card from your hand without paying its mana cost.
3/4
4

Watcher in the Mist
Creature - Spirit (C)
Flying
When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
3/4
3

Glaive of the Guildpact
Artifact - Equipment (U)
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
1

Swiftblade Vindicator
Creature - Human Soldier (R)
Double strike, vigilance, trample
1/1
6

Trostani Discordant
Legendary Creature - Dryad (MR)
Other creatures you control get +1/+1.
When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
1/4
1

Conclave Cavalier
Creature - Centaur Knight (U)
Vigilance
When Conclave Cavalier dies, create two green and white 2/2 Elf Knight creature tokens with vigilance.
4/4
5

Crackling Drake
Creature - Drake (U)
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When Crackling Drake enters the battlefield, draw a card.
*/4
8

Ledev Champion
Creature - Elf Knight (U)
Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 for each creature tapped this way until end of turn.
: Create a 1/1 white Soldier creature token with lifelink.
2/2
1

Swathcutter Giant
Creature - Giant Soldier (U)
Vigilance
Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
5/5
2

Venerated Loxodon
Creature - Elephant Cleric (R)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.
4/4
4

Affectionate Indrik
Creature - Beast (U)
When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
4/4
4

Blood Operative
Creature - Vampire Assassin (R)
Lifelink
When Blood Operative enters the battlefield, you may exile target card from a graveyard.
Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.
3/1
2

Glowspore Shaman
Creature - Elf Shaman (U)
When GLowspire Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library.
3/1
3

Doom Whisperer
Creature - Nightmare Demon (MR)
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
6/6
7

Wojek Bodyguard
Creature - Human Soldier (C)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Wojek Bodyguard can't attack or block alone.
3/3
2

Citywatch Sphinx
Creature - Sphinx (U)
Flying
When Citwatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
5/4
1

Thoughtbound Phantasm
Creature - Spirit (U)
Defender
Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.
As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
2/2
1

Aurelia, Exemplar of Justice
Legendary Creature - Angel (MR)
Flying
Mentor
At beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
5

Darkblade Agent
Creature - Human Assassin (C)
As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
2/3
1

Garrison Sergeant
Creature - Viashino Soldier (C)
Garrison Sergeant has double strike as long as you control a Gate.
3/3
1

League Guildmage
Creature - Human Wizard (U)
, : Draw a card.
, : Copy target instant or sorcery spell you control with converted mana cost X. You may choose new targets for the copy.
2/2
2

Legion Guildmage
Creature - Human Wizard (U)
, : Legion Guildmage deals 3 damage to each opponent.
, : Tap another target creature.
2/2
2

Ochran Assassin
Creature - Elf Assassin (U)
Deathtouch
All creatures able to block Ochran Assassin do so.
1/1
2

Mission Briefing
Instant (R)
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast that card this turn. If that card would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
2

Skyknight Legionnaire Reprint
Creature - Human Knight (C)
Flying, haste
2/2
1

Lazav, the Multifarious
Legendary Creature - Shapeshifter (MR)
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
1/3
1

Knight of Autumn
Creature - Dryad Knight (R)
When Knight of Autumn enters the battlefield, choose one -
*Put two +1/+1 counters on Knight of Autumn.
*Destroy artifact or enchantment.
*You gain 4 life.
2/1
5

Centaur Peacemaker
Creature - Centaur Cleric (C)
When Centaur Peacemaker enters the battlefield, each player gains 4 life.
3/3
4

Truefire Captain
Creature - Human Knight (U)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
4/3
5

Price of Fame
Instant (U)
This spell costs 2 less to cast if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
5

Erratic Cyclops
Creature - Cyclops Shaman (R)
Trample
Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's converted mana cost.
0/8
3

Conclave Guildmage
Creature - Elf Cleric (U)
, : Creatures you control gain trample until end of turn.
, : Create a 2/2 green and white Elf Knight creature token with vigilance.
2/2
1

Nightveil Predator
Creature - Vampire (U)
Flying, deathtouch
Hexproof
3/3
2

Integrity // Intervention //
Instant (U)
Integrity
Target creature gets +2/+2 until end of turn.
Intervention
Intervention deals 3 damage to any target and you gain 3 life.
1

Golgari Raiders
Creature - Elf Warrior (U)
Haste
Undergrowth - Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
0/0
2

Never Happened
Sorcery (C)
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
4

Lava Coil
Sorcery (U)
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
2

Invert // Invent //
Instant // Instant (U)
Invert
Switch the power and toughness of up to two target creatures.
Invent
Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle your library.
4

Command the Storm
Instant (C)
Command the Storm deals 5 damage to target creature.
1

Maximize Altitude
Sorcery (C)
Target creature gets +1/+1 and gains flying until end of turn.
Jump-start
2

Inescapable Blaze
Instant (U)
This spell can't be coutered.
Inescapable Blaze deals 6 damage to any target.
1

Arclight Phoenix
Creature - Phoenix (MR)
Flying, haste
At the beginning of combat on your turn, if you cast 3 or more instants and/or sorceries this turn, you may return Arclight Phoenix to the battlefield.
3/2
9

Passwall Adept
Creature - Human Wizard (C)
: Target creature can't be blocked this turn.
1/3
1

Swarm Guildmage
Creature - Elf Shaman (U)
, :Creatures you Control get +1/+0 and gain menace until end of turn.
, :You gain 2 Life.
2/2
3

Golgari Findbroker
Creature - Elf Shaman (U)
When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
3/4
1

House Guildmage
Creature - Human Wizard (U)
, : Target creature doesn't untap during its controller's next untap step.
, : Surveil 2
2/2
1

Midnight Reaper
Creature - Zombie Knight (R)
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.
3/2
2

Vraska, Golgari Queen
Legendary Planeswalker - Vraska (MR)
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
-3:Destroy target nonland permanent with converted mana cost 3 or less.
-9:You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Loyalty: 4
5

Goblin Banneret
Creature - Goblin Soldier (U)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Goblin Banneret gets +2/+0 until end of turn.
1/1
1

Guildmages' Forum
Land (R)
: Add .
, : Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
3

Molderhulk
Creature - Fungus Zombie (U)
Undergrowth - This spell costs less to cast for each creature card in your graveyard.
When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.
6/6
4

Boros Locket
Artifact (C)
: Add or .
, , Sacrifice Boros Locket: Draw two cards.
0

Dimir Locket
Artifact (C)
: Add or .
, , Sacrifice Dimir Locket: Draw two cards.
0

Golgari Locket
Artifact (C)
: Add or .
, , Sacrifice Golgari Locket: Draw two cards.
0

Izzet Locket
Artifact (C)
: Add or .
, , Sacrifice Izzet Locket: Draw two cards.
0

Selesnya Locket
Artifact (C)
: Add or .
, , Sacrifice Selesnya Locket: Draw two cards.
2

Vivid Revival
Sorcery (R)
Return up to three target multicolor cards from your graveyard to your hand.
1

Expansion // Explosion //
Instant (R)
Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy.
--------
Explosion deals X damage to any target. Target player draws X cards.
8

Mausoleum Secrets
Instant (R)
Undergrowth - Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, and add it to your hand, then shuffle your library.
7

Whispering Snitch
Creature - Vampire Rogue (U)
When you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.
1/3
2

Disdainful Stroke Reprint
Instant (C)
Counter target spell with converted mana cost 4 or greater.
2

Nightveil Sprite
Creature - Faerie Rogue (U)
Flying
Whenever Nightveil Sprite attacks, surveil 1.
1/2
2

Notion Rain
Sorcery (C)
Surveil 2, you draw 2 cards. Rain of Notions deals 2 damage to you.
3

Beast Whisperer
Creature - Elf Druid (R)
Whenever you cast a creature spell, draw a card.
2/3
7

Nullhide Ferox
Creature - Beast (MR)
Hexproof
You can't cast noncreature spells.
: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyaerd.
6/6
9

Gateway Plaza
Land - Gate (C)
Gateway Plaza enters the battlefield tapped.
When Gateway Plaza enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.
4

Goblin Cratermaker
Creature - Goblin Warrior (U)
, Sacrifice Goblin Cratermaker:
Choose one -
*Goblin Cratermaker deals 2 damage to target creature.
*Destroy target colorless nonland permanent.
2/2
8

Artful Takedown
Instant (C)
Choose one or both -
* Tap target creature.
* Target creature gets -2/-4 until end of turn.
3

Boros Guildgate Reprint
Land - Gate (C)
Boros Guildgate enters the battlefield tapped.
Tap: Add R or W.
2

Dimir Guildgate Reprint
Land - Gate (C)
Dimir Guildgate enters the battlefield tapped.
Tap: Add U or B.
3

Izzet Guildgate Reprint
Land - Gate (C)
Izzet Guildgate enters the battlefield tapped.
Tap: Add U or R.
0

Selesnya Guildgate Reprint
Land - Gate (C)
Selesnya Guildgate enters the battlefield tapped.
Tap: Add G or W.
2

Chemister's Insight
Instant (U)
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
3

District Guide
Creature - Elf Scout (U)
When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
2/2
3

Guild Summit
Enchantment (U)
When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate enters the battlefield under your control, draw a card.
3

Runaway Steam-Kin
Creature - Elemental (R)
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
Remove three +1/+1 counters from Runaway Steam-Kin: Add .
1/1
8

Ionize
Instant (R)
Counter target spell. Ionize deals 2 damage to that spell's controller.
5

Deafening Clarion
Sorcery (R)
Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.
3

March of the Multitudes
Instant (MR)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Create X 1/1 white Soldier creature tokens with lifelink.
5

Izoni, Thousand-Eyed
Legendary Creature - Elf Shaman (R)
Undergrowth - When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.
, Sacrifice another creature: You gain 1 life and draw a card.
2/3
7

Bounty Agent
Creature - Human Soldier (R)
Vigilance
, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
2/2
4

Dimir Informant
Creature - Human Rogue (C)
When Dimir Informant enters the battlefield, surveil 2.(Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
1/4
3

Fresh-Faced Recruit
Creature - Human Soldier (C)
As long as it's your turn, Fresh-Faced Recruit has first strike.
2/1
2

Whisper Agent
Creature - Human Rogue (C)
Flash
When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
3/2
1

Sunhome Stalwart
Creature - Human Soldier (U)
First strike
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
2/2
1

Chromatic Lantern Reprint
Artifact (R)
Lands you control have "Tap: Add one mana of any color."
Tap: Add one mana of any color.
3

Sumala Woodshaper
Creature - Elf Druid (C)
When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1
1

Response // Resurgence //
Instant (R)
Response deals 5 damage to target attacking or blocking creature.
----------
Sorcery
Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
2

Dream Eater
Creature - Nightmare Sphinx (MR)
Flash
Flying
When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
4/3
4

Assassin's Trophy
Instant (R)
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
11

Goblin Electromancer Reprint
Creature - Goblin Wizard (C)
Instant and sorcery spells you cast cost 1 less to cast.
2/2
2

Hypothesizzle
Instant (C)
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
5

Find // Finality //
Sorcery (R)
Return up to two target creature cards from your graveyard to your hand.
-----------
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
4

Niv-Mizzet, Parun
Legendary Creature - Dragon Wizard (R)
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
5/5
5

Ral's Dispersal
Instant *Planeswalker Deck-version*
Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it.
0

Attendant of Vraska
Creature - Zombie Soldier *Planeswalker Deck-version*
When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
3/3
0

Ral's Staticaster
Creature - Viashino Wizard *Planeswalker Deck-version*
Trample
Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn.
3/3
6

Ral, Caller of Storms
Legendary Planeswalker - Ral *Planeswalker Deck-version*
[+1]: Draw a card.
[-2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.
[-7]: Draw seven cards, Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Loyalty: 4
3

Vraska's Stoneglare
Sorcery *Planeswalker Deck-version*
Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
0

Vraska, Regal Gorgon
Legendary Planeswalker - Vraska *Planeswalker Deck-version*
[+2]: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.
[-3]: Destroy target creature.
Loyalty: 5
2

Wary Okapi
Creature - Antelope (C)
Vigilance
3/2
2

Blade Instructor
Creature - Human Soldier (C)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
3/1
1

Healer's Hawk
Creature - Bird (C)
Flying, lifelink
1/1
10

Arboretum Elemental
Creature - Elemental (U)
Convoke
Hexproof
7/5
10

Radical Idea
Instant (C)
Draw a card.
Jump-start
11

Murmuring Mystic
Creature - Human Wizard (U)
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
1/5
7

Direct Current
Sorcery (C)
Direct Current deals 2 damage to any target.
Jump-start
2

Barging Sergeant
Creature - Minotaur Soldier (C)
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lower power.)
4/2
1

Hammer Dropper
Creature - Giant Soldier (C)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with less power.)
5/2
1

Status // Statue //
Instant (U)
Target creature gets +1/+1 and gains deathtouch until end of turn.
//
Destroy target artifact, creature, or enchantment.
8

Rosemane Centaur
Creature - Centaur Soldier (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Vigilance
4/4
2

Deadly Visit
Sorcery (C)
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
1

Moodmark Painter
Creature - Human Shaman (C)
Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
2/3
1

Unexplained Disappearance
Instant (C)
Return target creature to its owner's hand.
Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
1

Sonic Assault
Instant (C)
Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
3

Golgari Guildgate Reprint
Land (C)
Golgari Guildgate enters the battlefield tapped.
Tap: Add B or G.
3

Firemind's Research
Enchantment (R)
Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research.
, Remove two charge counters from Firemind's Research: Draw a card.
, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
6

Overgrown Tomb Reprint
Land (R)
(Tap: Add B or G.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
5

Sacred Foundry Reprint
Land (R)
(Tap: Add R or W.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
3

Steam Vents Reprint
Land (R)
(Tap: Add U or R.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
4

Temple Garden Reprint
Land (R)
(Tap: Add G or W.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
2

Watery Grave Reprint
Land (R)
(Tap: Add U or B.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
0

Narcomoeba Reprint
Creature - Illusion (R)
Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
1/1
4

Legion Warboss
Creature - Goblin Soldier (R)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
2/2
3

Underrealm Lich
Creature - Zombie Elf Shaman (MR)
If you would draw a card, instead look at the top three cards if your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
4/3
5

Quasiduplicate
Sorcery (R)
Create a token that's a copy of target creature you control.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to pay its other costs. Then exile this card.)
3

Emmara, Soul of the Accord
Legendary Creature - Elf Cleric (R)
When Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
2/2
5

Ral, Izzet Viceroy
Legendary Planeswalker - Ral (MR)
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
[-3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
[-8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any taret and your draw two cards."
Loyalty: 5
4

Conclave Tribunal
Enchantment (U)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
When Conclave Tribunal enters the battlefield, exile target nonland permanent until Conclave Tribunal leaves the battlefield.
1

Necrotic Wound
Instant (U)
Undergrowth - Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If it would die this turn, exile it.
1

Sinister Sabotage
Instant (U)
Counter target spell.
Surveil 1 (Look at the top card of your library. You may put that card into your graveyard.)
4

Boros Challenger
Creature - Human Soldier (U)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Boros Challenger gets +1/+1 until end of turn.
2/3
0

Thought Erasure
Sorcery (U)
Target opponent reveals their hand. You choose a nonland card. That player discards it.
Surveil 1 (Look at the top card of your library. You may put that card into your graveyard.)
1

Impervious Greatwurm
Creature - Wurm (MR) *buy-a-box promo*
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Indestructible
16/16
7

 
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