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COMMANDER 2017 CENTER Start | Bilder | Spoiler (56) | F.A.Q | Prerelease 

Spoiler (56 kort)

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Shifting Shadow
Enchantment - Aura (R)
Enchant creature
Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."
3

Kindred Boon
Enchantment (R)
As Kindred Boon enters the battlefield, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
1

Kindred Dominance
Sorcery (R)
Choose a creature type. Destroy all creatures that aren't of the chosen type.
1

Vindictive Lich
Creature - Zombie Wizard (R)
When Vindictive Lich dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature.
• Target opponent discards two cards.
• Target opponent loses 5 life.
4/1
0

Izzet Chemister
Creature - Goblin Wizard (R)
Haste
, : Exile target instant or sorcery from your graveyard.
, , Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
1/3
0

Galecaster Colossus
Creature - Giant Wizard (R)
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
5/6
1

Magus of the Mind
Creature - Human Wizard (R)
, , Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play cards exiled this way without paying their mana costs.
4/5
0

Portal Mage
Creature - Human Wizard (R)
Flash
When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.)
2/2
0

Kess, Dissident Mage
Legendary Creature - Human Wizard (MR)
Flying
During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard this turn, exile it instead.
3/4
0

Mairsil, the Pretender
Legendary Creature - Human Wizard (MR)
When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
4/4
4

Taigam, Sidisi's Hand
Legendary Creature - Human Wizard (R)
Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
3/4
0

Curse of Opulence
Enchantment - Aura Curse (U)
Enchant player
Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "sacrifice this artifact: Add one mana of any color to your mana pool." Each opponent attacking that player does the same.
0

Curse of Bounty
Enchantment - Aura Curse (U)
Enchant player
Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents he or she controls.
1

Kheru Mind-Eater
Creature - Vampire (R)
Menace
Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from his or her hand face down.
You may look at and play cards exiled with Kheru Mind-Eater.
1/3
1

Patron of the Vein
Creature - Vampire Shaman (R)
Flying
When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
4/4
2

Kindred Charge
Sorcery (R)
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
2

Heirloom Blade
Artifact - Equipment (U)
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
1

Inalla, Archmage Ritualist
Legendary Creature - Human Wizard (MR)
Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay . If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.
Tap five untapped Wizards you control: Target player loses 7 life.
4/5
4

Mathas, Fiend Seeker
Legendary Creature - Vampire (MR)
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
3/3
7

Curse of Vitality
Enchantment - Aura Curse (U)
Enchant player
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
0

Teferi's Protection
Instant (R)
Until your next turn, your life total can't change, and you have protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
1

Curse of Disturbance
Enchantment - Aura Curse (U)
Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
1

New Blood
Sorcery(R)
As an additional cost to cast New Blood, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
2

Bloodsworn Steward
Creature - Vampire Knight (R)
Flying
Commander creatures you control get +2/+2 and have haste.
4/4
1

Crimson Honor Guard
Creature - Vampire Knight (R)
Trample
At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless he or she controls a commander.
4/5
3

Disrupt Decorum
Sorcery (R)
Goad all creatures you don't control.
(Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
3

Curse of Verbosity
Enchantment - Aura Curse (U)
Enchant player
Whenever enchanted player is attacked, draw a card. Each opponent attacking that player does the same.
0

Edgar Markov
Legendary Creature - Vampire Knight (MR)
Eminence - Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
4/4
1

Licia, Sanguine Tribune
Legendary Creature - Vampire Soldier (MR)
Licia, Sanguine Tribune costs less to cast for each 1 life you gained this turn.
First strike, lifelink
Pay 5 life: Put three +1/+1 counters on Licia. Activate this ability only on your turn and only once each turn.
4/4
5

Qasali Slingers
Creature - Cat Warrior (R)
Reach
Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
3/5
3

Fortunate Few
Sorcery (R)
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent he or she doesn't control that hasn't been chosen this way. Destroy all other nonland permanents.
2

Scalelord Reckoner
Creature - Dragon (R)
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
4/4
3

Kindred Summons
Instant (R)
Choose a creature type. Reveal the top card card of your library until you reveal X creatures of the chosen type, where X is the number of creatures you control of the chosen type, and place them onto the battlefield. Shuffle the other revealed cards into your library.
3

Boneyard Scourge
Creature - Zombie Dragon (R)
Flying
Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay . If you do, return Boneyard Scourge from your graveyard to the battlefield.
4/3
1

Territorial Hellkite
Creature - Dragon (R)
Flying, haste
At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
6/5
1

Kindred Discovery
Enchantment (R)
As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chose type enters the battlefield or attacks, draw a card.
2

Herald's Horn
Artifact (U)
When Herald's Horn enters the battlefield, choose a creature type.
Creature spells you cast of the chosen type cost less.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
1

Mirror of the Forebears
Artifact (U)
As Mirror of the Forebears enters the battlefield, choose a creature type.
: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
2

Path of Ancestry
Land (C)
Path of Ancestry enters the battlefield tapped.
: Add to your mana pool one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
2

Fractured Identity
Sorcery (R)
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
6

Bloodline Necromancer
Creature - Vampire Wizard (U)
Lifelink
When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
3/2
2

Alms Collector
Creature - Cat Cleric (R)
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
3/4
2

Stalking Leonin
Creature - Cat Archer (R)
When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once.
3/3
1

Bloodforged Battle-Axe
Artifact - Equipment (R)
Equipped Creature gets +2/+0
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip
3

Hammer of Nazahn
Legendary Artifact - Equipment (R)
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
2

Mirri, Weatherlight Duelist
Legendary Creature - Cat Warrior (MR)
First strike
Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat.
As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
3/2
1

Nazahn, Revered Bladesmith
Legendary Creature - Cat Artificer (MR)
When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
5/4
1

Hungry Lynx
Creature - Cat (R)
Cats you control have protection from Rats.
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
2/2
6

Balan, Wandering Knight
Legendary Creature - Cat Knight (R)
First strike
Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
: Attach all equipment you control to Balan.
3/3
1

Traverse the Outlands
Sorcery (R)
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those lands onto the battlefield tapped, then shuffle your library.
4

Arahbo, Roar of the World
Legendary Creature - Cat Avatar (MR)
Eminence - At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another cat you control attacks, you may pay , if you do, it gains trample and gets +X/+X until end of turn, where X is its power.
5/5
3

Ramos, Dragon Engine
Legendary Artifact Creature - Dragon (MR)
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add WWUUBBRRGG to your mana pool. Activate this ability only once each turn.
4/4
5

Taigam, Ojutai Master
Legendary Creature - Human Monk (R)
Instant, sorcery, and Dragon spells you control can't be countered by spells or abilities.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound.
3/4
4

O-Kagachi, Vengeful Kami
Legendary Creature - Dragon Spirit (MR)
Flying, trample
Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during his or her last turn, exile target nonland permanent that player controls.
6/6
3

The Ur-Dragon
Legendary Creature - Dragon Avatar (MR?)
Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost 1 less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
10/10
5

Wasitora, Nekoru Queen
Legendary Creature - Cat Dragon (R)
Flying, trample
Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
5/4
3

 
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